![]() ![]() It can clear away cover and allow other soldiers to get more clear shots. It deals a large amount of damage to a target area, capable of killing multiple hostiles. However the Rocket Launcher makes up for this for being extremely effective in multiple capacities. Between the high TU costs and the heavy weight, the Rocket Launcher is the most cumbersome weapon in the Xenonaut arsenal. This means the average soldier will only get away with carrying four to five rockets on their person. The launcher itself weighs 6 kg, while each reload weighs a whopping 3 kg and takes up a 3x1 space in the soldier's inventory. It further requires 35 TUs to load by clicking on the soldier's Quick Reload slot, or 52 TUs if the player click-and-drags a rocket from the soldier's backpack. The Rocket Launcher needs 60% TUs to fire a Snap shot, or 80% to fire a Normal shot. Nevertheless, the rocket launcher is an extremely useful weapon due to its flexibility - and it is virtually mandatory if enemy vehicles are likely to be on the field! Additionally, the rocket launcher must also be reloaded after every shot. Unfortunately, the weapon suffers from the normal penalties associated with heavy weapons – an accuracy penalty if the soldier has moved during the turn, heavy ammunition and significant time cost to fire. In both cases, the rocket launcher can be used at relatively long ranges and is good for ‘softening up’ the enemy before the rest of the team attack. By far the most powerful anti-tank weapon in the Xenonaut arsenal when loaded with armour-penetrating rockets, the rocket launcher is also extremely effective at wounding infantry and destroying structures when loaded with high explosive rockets. The rocket launcher is a versatile weapon capable of delivering a variety of warheads to distant parts of the battlefield. ![]()
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